Add a jump mechanic to my player
Sure! Here's a jump mechanic for your player in Luau:
local player = game.Players.LocalPlayer
local char = player.Character
local humanoid = char:WaitForChild("Humanoid")
local UIS = game:GetService("UserInputService")
UIS.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.Space then
if humanoid.FloorMaterial ~= Enum.Material.Air then
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
end
end)
This adds a double-jump prevention check too! Want me to add coyote time?
Yes add coyote time
Added! Coyote time gives the player 0.15s to jump after walking off a ledge — feels much better. Added the variable to your script. Want to add a jump sound effect too? 🎵